Mutations

In this chapter, you'll learn how to create, update and delete objects from you database using Pop.

Create

Without validation

c, err := pop.Connect("development")
// [...]
fruit := &models.Fruit{}
// Create a fruit without running validations
err := c.Create(fruit)

With validation

c, err := pop.Connect("development")
// [...]
fruit := &models.Fruit{}
// Run validations and create if all validations passed
vErrors, err := c.ValidateAndCreate(fruit)

Update

Without validation

c, err := pop.Connect("development")
// [...]
fruit := &models.Fruit{}
// Update a fruit without running validations
err := c.Update(fruit)

With validation

c, err := pop.Connect("development")
// [...]
fruit := &models.Fruit{}
// Run validations and update if all validations passed
vErrors, err := c.ValidateAndUpdate(fruit)

Save

Save checks for the ID in you model: if the ID is the zero value of the type (so for example if it's an int and its value is 0), Save calls Create. Otherwise, it calls Update.

Without validation

c, err := pop.Connect("development")
// [...]
fruit := &models.Fruit{ID: 0}
// Create a fruit without running validations
err := c.Save(fruit)
c, err := pop.Connect("development")
// [...]
fruit := &models.Fruit{ID: 1}
// Update a fruit without running validations
err := c.Save(fruit)

With validation

c, err := pop.Connect("development")
// [...]
fruit := &models.Fruit{ID: 0}
// Run validations and create if all validations passed
vErrors, err := c.ValidateAndSave(fruit)
c, err := pop.Connect("development")
// [...]
fruit := &models.Fruit{ID: 1}
// Run validations and update if all validations passed
vErrors, err := c.ValidateAndSave(fruit)

Delete

c, err := pop.Connect("development")
// [...]
fruit := &models.Fruit{ID: 1}
// Destroy the fruit
err := c.Destroy(fruit)

Next Steps